When in the air, the blades will function as a pogo stick that bounce the player away from any tile they hit. Releasing the attack button while the blades have more than half their charges remaining will send the four ghostly blades out flying in the cursor's direction, dealing 450% of the weapon's base damage, no matter the charge amount.Īlongside its damage-dealing function, this attunement doubles as a movement tool that can be used by the player to gain control over their distance to their target. The blade's charge decays over time when not hitting enemies. Hitting enemies with the blades charges them up, which increases their size, damage and hit frequency, going from 122 damage per hit to 160 damage per hit. When this attunement is selected, the sword will be held out in front of the player, with 4 extra spinning blades floating around the sword itself. The Biome Blade can obtain 8 different attunements, listed below:Īrid Grandeur is an attunement that can obtained by channeling the sword in the Desert or in The Underworld. Using the right-click function without standing still or without holding the button down will swap between the primary and secondary attunements. The sword has the ability to store an extra attunement in a secondary slot, which it automatically fills with the sword's previous primary attunement when it gets replaced by another one. Amongst its attunements are upgraded versions of the Broken Biome Blade's own ones, and three new ones for the Hardmode biomes. However if the player stands still on flat ground while holding right-click for 2 seconds, they will strike the sword into the ground, attuning it to the surrounding biome, which will let them perform unique attacks. By default it does not fire any projectile nor does it have any special effects. The Biome Blade is a craftable Hardmode broadsword that autoswings and is an upgraded version of the Broken Biome Blade. Using RMB otherwise switches between the current attunement and an extra stored one Hold down RMB while standing still on flat ground to attune the weapon to the powers of the surrounding biome If you want to kill the Behemoth faster, it is suggested to activate the sigil of power and attack him before he enrages.Repairing the blade seems to have improved its attuning capacities.Note that they only appear twice during the round, so use this ability carefully. In this arena, when afflicted with poison, it can only be cured by the green bubble-like circles at the ends of the arena.It is possible to attack the Behemoth from under the shield. If an Argonian Minder is present, they will cast a shield you can hide under that will protect you from this attack. This attack can be interrupted, but may enrage the Behemoth, causing it to glow red and increasing the damage of its other attacks. Visually, this attack is denoted by ground being disrupted radiating from the behemoth. Enraged Scream A very heavy damage attack. Wrecking Bite Staggering Stomp Bleeding Damage over time "Bleed" attack. Lingering Spit A range-based area of effect attack. Skills and Abilities Poisoned A very low-damage attack. Maelstrom Arena: Compete in an otherworldly Daedric arena.
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